2026 Bachelor of Innovation — Game Design & Development
Interdisciplinary program combining software development, game design, and production coursework
Completed multi-semester, team-based projects culminating in a shipped title on Steam
Present Producer — Rabid Troll Studios
Lead Agile production across programming, design, and a multi-domain team, from backlog management through delivery
Designed and lead a recurring internship program (18 participants), expanding team capacity and improving onboarding
Previous Program Manager & Technical Program Manager — U.S. Army (20 years)
Managed a $120M equipment portfolio and served twice as an Army Contracting Officer Representative, overseeing $20M+ in contracts
Led programs sustaining up to 98% operational readiness across missile, radar, and technical systems
Led teams of up to 30 personnel across technical operations, training, and readiness programs
Retired as a Chief Warrant Officer 3 after progressing from hands-on technician to senior program leadership